# planepoint
Takes a triangular plane as a Polygon and a Point within that triangle and returns the z-value at that point. The Polygon should have properties a , b , and c that define the values at its three corners. Alternatively, the z-values of each triangle point can be provided by their respective 3rd coordinate if their values are not provided as properties.
获取一个三角形平面作为一个多边形和该三角形内的一个点,并返回该点的z值。多边形应该有属性a、b和c来定义它的三个角的值。或者,如果没有以属性的形式提供每个三角形点的值,则可以通过它们各自的第三坐标提供它们的z值。
参数
参数 | 类型 | 描述 |
---|---|---|
point | Coord | the Point for which a z-value will be calculated |
triangle | Feature <Polygon> | a Polygon feature with three vertices |
返回
number - the z-value for interpolatedPoint
示例
var point = turf.point([-75.3221, 39.529]);
// "a", "b", and "c" values represent the values of the coordinates in order.
var triangle = turf.polygon([[
[-75.1221, 39.57], // 注意:polygon首尾坐标要一致
[-75.58, 39.18],
[-75.97, 39.86],
[-75.1221, 39.57]
]], {
"a": 11,
"b": 122,
"c": 44
});
var zValue = turf.planepoint(point, triangle);
point.properties.zValue = zValue;